tag:blogger.com,1999:blog-29172675.post8305887437852209510..comments2023-12-28T04:50:49.486-08:00Comments on The Many Relms of Relmstein: What is the next trend in MMO development?Relmsteinhttp://www.blogger.com/profile/10358853054116842043noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-29172675.post-39878989833753864562008-06-30T08:59:00.000-07:002008-06-30T08:59:00.000-07:00On the sci-fi shooter front if you want to take a ...On the sci-fi shooter front if you want to take a look at a unique game check out Blackstar. It's a MMO shooter that switches back and forth between avatar and space ship combat.<BR/><BR/>NCSoft recently dropped out of publishing it, but that was mostly because of their own budget problems. All signs point to the studio finding another publisher and moving forward with the game.Relmsteinhttps://www.blogger.com/profile/10358853054116842043noreply@blogger.comtag:blogger.com,1999:blog-29172675.post-75550450499271708192008-06-30T07:21:00.000-07:002008-06-30T07:21:00.000-07:00@zelmorWe have seen there is a clamor for the more...@zelmor<BR/><BR/>We have seen there is a clamor for the more FPS/action based MMO (AoC's combat is a step in the right direction...not perfect but definitely more fun that the standard fare)<BR/>Huxley is suppose to follow this format. Think Halo/Unreal MMO. Just wish it would progress beyond alpha. Huxley has been mentioned since the release of the Xbox 360.<BR/>Darkfall also sounds like a winner. Just wish it would stop feeling like vaporware.<BR/>Luckily I read this from May 23rd<BR/><A HTTP://FORUMS.DARKFALLONLINE.COM/SHOWTHREAD.PHP?P=1354600#POST1354600 HREF="" REL="nofollow">Darkfall Update</A><BR/>At least we may actually see some progress this year....maybe.<BR/>But, if the current games are any indicator, we may see stale gameplay for many years to come. <BR/>With people not willing to support the differences of AoC, and WAR looking like a WoW clone with DAoC goodness thrown in.<BR/>I just do not see much hope...<BR/>(PS: I REALLY want SG Worlds to succeed, but if every other IP based MMO is any indication, they will probably play it safe, and call it a day...boo!)Elementalistlyhttps://www.blogger.com/profile/17536627257855895757noreply@blogger.comtag:blogger.com,1999:blog-29172675.post-57662690563138721022008-06-27T19:07:00.000-07:002008-06-27T19:07:00.000-07:00Maybe it is not the generic fantasy setting develo...Maybe it is not the generic fantasy setting developers should try breaking away from, but the old targeting-skill using combat, focusing on a more FPS/TPS like no-targeting and friendly fire capable mechanic. I, personally, await more information on Darkfall, as the mechanics amentioned above are on the list the developers would like to achieve. We'll see. Also, the EVE-style "losing everything you had on board" death is something that would really put a mean to play the crafting-trading game in Darkfall, as they plan to make death drop all your items and inventory, lootable by anyone, including nearby humanoid monsters. Sounds more intuitive and revolutionary to me than all arr wee arr and public quest blabla mythic representatives burp into the ears of fanboys.Zelmorhttps://www.blogger.com/profile/08021284237142851039noreply@blogger.com