Friday, December 08, 2006

What happened to the Matching System?

The last patch has been bugtastic for most raiders out there and they seem to be the ones experiencing the most pain from the new patch. This seems to have caused a large number of players to put raiding on the back burner and adopt the new PvP system as their new favorite pasttime. Now admittingly people might get bored with the same three battlegrounds over the next month so raiding isn't over by a far shot. Plus with the stacking of Heal over Time spells and new healing talents a lot of old encounters might have easier strategies. And honestly learning how to kill Baron Geddon without Decursive might be easier then winning against a pre-made team in Arathi Baisin.

Those of you who have been following the promises of the CM's remember that a matching system was in the works for the battlegrounds. The system supposedly assigned points based on the quality of the gear in a player's inventory and bank slots. These point totals for each player would then be used to assign them to a battleground against opponents with similar totals. Pre-made teams with high quality gear would then be quickly assigned to fight other asshats with Tier-3. (Jealous much?) This would basically allow players in Blue and Tier-1 armor to have a fighting chance of earning enough honor points to gain PvP rewards.

However, it seems with all the problems in implementing patch 2.0.1 the developers have decided to hold off on the matching system until the expansion. Of course when the expansion comes out most of us are going be busy questing and running dungeons so I'm not sure how useful it will be then. Yet if the system is not working then there is not much that Blizzard can do except spend more hours trying to get it working. A similar matching system will be put into place for the Arenas except it will be based on Arena rankings instead of gear quality.

Matching System Scheduled for Expansion

Random Quote copying the Princess Bride